DEM Earth 2 – Building Textures
Check out mikes new DEM Earth 2 render.Here he makes great use of the new group and selection features in the Smart Extruder.
This author has yet to write their bio.Meanwhile lets just say that we are proud Paul Everett contributed a whooping 41 entries.
Check out mikes new DEM Earth 2 render.Here he makes great use of the new group and selection features in the Smart Extruder.
This is a nice attempt at a different look with DEM Earth 2. No sat imagery used. Still looks good.
DEM Earth 2 can use real height data from the OpenStreetmap database to extrude buildings to to their correct, real world relative height.
DEM Earth 2 – PendingJuly 12, 2014 /in DevZone /by Paul Everett
No need to wait !
Peter Mitchell has done some fantastic renders using the DEM Earth 2 Beta.
DEM Earth – Updated to Version 1.70July 3, 2014 /in DevZone, General /by Paul Everett
Version 1.70 June 3rd 2014 Changed – Strato and stick to floor settings, are now on, by default. Fixed – A small, but critical error, caused coordinates projected onto DEM Earth, below sea level, to have wrong height. This showed as a field of spiked outlines(Thanks R.Feenstra) Improved – PinPoint Object, Performance. Fixed – PinPoint Object, bugs. […]
PREVIEW Another image created using DEM Earth 2 and its new Smart Extruder.
PREVIEW The Next version of DEM Earth will contain an optional Integrated Openstreetmap downloader and more.
Sweeping price reductions at CinemaPlugins.com
Jerome has been at it again with a wicked combo attack , using Kendo Shaders, Wireshader PRO+ and Voxygen.