LAZPoint

the best Lidar and Point Cloud solution, for Cinema4D


Fast Lidar Point cloud Rendering.

Render massive point clouds, in Cinema4D, in stunning quality.

  • New – VLS virtual Laser scanner. Scan any C4D scene, as if you have a real laser scanner.
  • New – LAS and LAZ export.
  • New – Improved LAZRender. New 3D points as well as classic 2D points.
  • New – Many new options to resize and recolor points, as well as quantizing and clipping controls.All in realtime.
  • Load massive, full color LIDAR data, directly into Cinema4D using LAS,LAZ , XYZ or PTS format, and render it, without any messing around.
  •  Unique ease of use, makes this the easiest solution there is, for loading and rendering point clouds. we spent a long time, making this as easy to use and intuitive as possible.
  •  Includes the amazing LAZRender engine, for the fastest possible rendering of huge point clouds,  making this the easiest “Load and Render ” LIDAR solution, ever built.
  •  Handle hundreds of millions of points, in your editor, in realtime, even on moderate hardware.
  • Create Point clouds from your scenes, by simply rendering them, and having LAZPoint capture that render for you, and give any scene, the LIDAR Look.
  •  Create Point clouds for any place on earth. When combined with DEM Earth, LAZPoint gives you a very special way to make a Point Cloud out of ordinary map and height data.
  •  Work with color point clouds, exported from programs such as Agisoft Photoscan, or RealityCapture . The First stage of photogrametry, is a point cloud. Use it !
  •  Various output modes, such as XParticles, hair, points with RGB vertex maps, or splines, etc, give you the ability to work with alternative renderers.

License

  • Node Locked license.
  • An internet connection is required for registration.
  • Registration is not linked to your 11 numbers.
  • Self service – Register and De-Register your own license.
  • Easy License admin with Automatic registration for studios,edu and farms.

Current version

Compatibility

Requirements

  • An Internet connection.
  • At least 8 GB ram. (larger files require more RAM)
  • Cinema4D R14 or greater
  • An OpenGL Graphics card with at least 2 GB of RAM

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