VOXYGEN 3

A solid, reliable, production proven realtime voxelizer, that is already being used worldwide, in countless commercial productions.

Fast and easy to use: This procedural voxel generator has been written in c++ and compiled for maximum performance and stability on your 64bit OS.

As a generator, Voxygen works great in combination with Mograph effectors or standard modifiers, for some really cool effects.

Voxygen is a lot more than just that just old school, pixelized cubes—it transfers your UV coordinates onto voxels for super easy texturing, produces hundreds of thousands or even millions of voxels and is easily the fastest voxelizer on any platform. Stunning Voxels, as particles that can keep up the pace when you crank things up.

Voxygen now supports several lidar formats and is now the best way to get lidar into c4d, and render points with the new 2024 particles, via Redshift. The new Point cloud container, included with Voxygen 3.5+ lets you load in one more massive point clouds, letting you easily control size and density non destructively, enabling you to be able to render point clouds with redshift, or use any point based c4d tools to do what ever you want to do, with your point cloud..

New in R3 :

  • Voxygen Voxelizer Field support.
  • Voxelizer  Multi Instance support, as well as the ability to convert multi instances to geometry in realtime.

New Features for 2024

  • Lidar support for LAZ, las, GLTF and binary ply.
  • New Point Cloud Container.. for 2024 and beyond.
  • Now supports the new 2024 Particles
  • Further info can be found here..

Compatibility

Cinema 4D  R21 to 2024

  • Windows 10 or greater
  • Compatible with most render engines (Multi instance support in Octane via the included “Instance to poly” object)
  • The new Point Cloud Container requires c4d 2024 or greater.

Voxelized point cloud