3 Advanced Procedural Shaders and an interactive UV editing Tool, for Cinema4D.
- Ninja – Color – (AKA instance colorizer) Is an advanced C4D channel shader gives you the ability to modify the coloring properties of instances, clones and particles, turning a single material into thousand or millions of different materials. For example the leaves of a tree can all be made to look slightly different, although they are based on just one material. This can add a new level of realism to your renderings, by making all instances of a given material render slightly differently, on every object they are used on. Hue,saturation, contrast and saturation and more, can be used to apply subtle changes that break up the monotone nature of shaders and textures.
- Karate – Tiles – this advanced tiling shader can be used for walling flooring and a lot more.Bricking and grouting settings and full texture folder imports allow you to create realistic surfaces by spinning, flipping and modifying in bricked uv space. This channel shader can be used to avoid the repetitive nature of textures and tiles. Making an otherwise monotone texture built from tiled textures appear more natural.
- Henkan – UV Transformer – An advance uv transformation shader for cutting out,distorting and correcting image segments.
- + Pikka – UV Transformer Tool – An interactive uv mapping tool for use with the Henkan shader.
- Kendo Shaders fully replaces the Texture Remapping kit
- Toos4d instance colorizer is now Called Ninja Color Shader
What you get
- Karate – Tiles
- Ninja – Color
- Henkan – UV Transformer
- Pikka – UV Transformation Tool
Current version is 2.0
- C4D R13, R14 ,R15, R16, R17, R18, R19 and R20 via Insydium Bridge
- MAC and PC 64bit
- Includes Team Render Support